[img]https://cdn.discordapp.com/attachments/860524632977047594/861756553785507860/deltabanner1.png[/img]
[b]---- MAIN SERVER RULES ----[/b]
1. Do not disrespect anyone. (OOC or in character)
2. No spam/full cap messages
3. Do not ban evade
4. Do not cheat/script/hack otherwise you will be banned.
5. No racism or racial slurs.
6. Do not minge.
7. Don't be toxic or you will be banned.
8. Don't Fail RP (B-Hop included).
9. Civil Wars are not allowed.
10. Don't Headglitch.
11. No helicopter ramming (Unless someone shoots at you during peace time). ALSO shooting at grounded helicopters is not allowed and will be punishable harshly.
12. Listen to staff at all times (if broken results in ban).
13. Wait 6 seconds after spawning to shoot someone. (Spawn protection).
14. Do not grenade spam you must wait 10 seconds between each grenade at CQC. (With a 40mm launcher or a frag).
15. During wars you can cap regularly 10% every 30 seconds and 10% every minute for Perma Capping.
16. Do not mic spam unless everyone around consents.
17. Taliban is never allowed to ally with the United States.
18. FearRP is a rule. If you do not have a gun out but someone else does and they tell you to follow them you have to do it and if theres an advert for kidnap you must follow. If you have a gun out but there is a 2:1 ratio of player to yourself and your squad you must follow their orders even if you are armed beecause of FearRP.
19. SGT+ | OR5+ | BII+ MUST TRAIN NEW RECRUITS!
20. RPGs should not be used in close quarters or indoors. Only for anti personel when not inside.
21. Sitting on things such as the DB or a ledge can be allowed but you shouldn't sit on peoples heads, fences, debrief walls.
22. DDOS, or other threats against the server will result in a perma-ban.
23. Do not impersonate other users.
24. Abusing a loophole in these rules will result in severe punishment
25. Manager + Decisions are final.
26. Do not use /advert for Non-Roleplay reasons
27. To accept hits you must be on a hitman job or a hitman related CC, these are the only jobs that can accept hits.
28. Tali cannot do terror without explosives
[b][u]USE COMMON SENSE[/u][/b]
[b]----- ROLEPLAY RULES ----[/b]
1. Spawn camping is ALLOWED - If you can't exit your base just surrender from the war.
2. Force wars can only happen if 5 or more people raid your base at the same time.
Force Wars can happen if another faction takes one of your men hostage.
3. THE HIGHEST UP IN THE COUNTRY MAY CALL WARS WHEN PLEASED.
EXAMPLE: /ADVERT WAR U.S A/D
4. Mercenaries MUST be paid for hits or to be hired. At the minimum 500$ for a hit.
5. If someone pays for a hostage you have taken and has followed your demands you can NOT kill them just to keep the hostage or to mess around.
6. Bhopping is defined as jumping more than once on your way to a destination, jumping to try to get somewhere faster, jumping to avoid being shot at and etc. (E.G. Jumping around to avoid being shot at; Jumping around for movement benefits; Legitimate BHopping to gain movement speed.)
[b]---- WARS ----[/b]
How to start a war /advert WAR TALI A/D
How to raid someone /advert RAID US
Do not do Solo Raids they are NOT allowed
CPT+ or the highest OFFICER online can call raids
You cannot raid while they are in DB or Training/Tryouts in base you must wait until after
You have to ask the STATUS before you terror or raid.
[b]COOLDOWNS:[/b]
10 Minutes between each raid
10 Minutes between each counter raid
WARS CAN BE CALL WHENEVER
10 Minutes between each single terror. So if one Taliban calls a terror the whole taliban has to wait the timer to terror again. (Terrors are SINGLE PERSON EVENTS)
10 Minutes between each Hit
[b]Capturing:[/b] The objective is to take all capture points. Once that is done focus on raping the enemy and forcing them to surrender.
[b]FORCE SURRENDERING:[/b]
You have to be spawn camping them real hardcore (Failing to be able to leave base for more than five minutes.
If there is only 1 person left in that faction and they are AFK
If you fail to get to any capture points for 10 minutes
[b]Rules Of Engagement[/b]
Do not fire unless fired upon
Civilians with EXPLOSIVES out are considered Taliban and are KOS
Civilians without EXPLOSIVES out are not Taliban and are not KOS
You must warn aircraft to leave your airspace unless in war against that faction unless Airspace is declared KOS before.
[b]---- MISCELLANEOUS Rules ----[/b]
Civilians or other factions outside of their base during war should not be shot but if they get caught in the crossfire that is their fault.
Any officer may call a DB even if they are not the highest rank online. If they are not in your faction don't false it. That goes to the higher ranked officers of that faction.
PTE's must have an advert for acceptance or else it is not RDM if they are killed.
If someone kills your Commanding Officer or faction member it is not your job to go and kill them as revenge or it will be counted as RDM.
RFK is not valid anymore it's either it's RDM or it's not.
Silent Raids (SRaids) Are not allowed.
Raids are attacks of another factions base, they are not to be used to just randomly kill people that are near your base.
You are not allowed to raid during another factions debriefing.
---- MAIN SERVER RULES ----1. Do not disrespect anyone. (OOC or in character)
2. No spam/full cap messages
3. Do not ban evade
4. Do not cheat/script/hack otherwise you will be banned.
5. No racism or racial slurs.
6. Do not minge.
7. Don't be toxic or you will be banned.
8. Don't Fail RP (B-Hop included).
9. Civil Wars are not allowed.
10. Don't Headglitch.
11. No helicopter ramming (Unless someone shoots at you during peace time). ALSO shooting at grounded helicopters is not allowed and will be punishable harshly.
12. Listen to staff at all times (if broken results in ban).
13. Wait 6 seconds after spawning to shoot someone. (Spawn protection).
14. Do not grenade spam you must wait 10 seconds between each grenade at CQC. (With a 40mm launcher or a frag).
15. During wars you can cap regularly 10% every 30 seconds and 10% every minute for Perma Capping.
16. Do not mic spam unless everyone around consents.
17. Taliban is never allowed to ally with the United States.
18. FearRP is a rule. If you do not have a gun out but someone else does and they tell you to follow them you have to do it and if theres an advert for kidnap you must follow. If you have a gun out but there is a 2:1 ratio of player to yourself and your squad you must follow their orders even if you are armed beecause of FearRP.
19. SGT+ | OR5+ | BII+ MUST TRAIN NEW RECRUITS!
20. RPGs should not be used in close quarters or indoors. Only for anti personel when not inside.
21. Sitting on things such as the DB or a ledge can be allowed but you shouldn't sit on peoples heads, fences, debrief walls.
22. DDOS, or other threats against the server will result in a perma-ban.
23. Do not impersonate other users.
24. Abusing a loophole in these rules will result in severe punishment
25. Manager + Decisions are final.
26. Do not use /advert for Non-Roleplay reasons
27. To accept hits you must be on a hitman job or a hitman related CC, these are the only jobs that can accept hits.
28. Tali cannot do terror without explosives
USE COMMON SENSE----- ROLEPLAY RULES ----1. Spawn camping is ALLOWED - If you can't exit your base just surrender from the war.
2. Force wars can only happen if 5 or more people raid your base at the same time.
Force Wars can happen if another faction takes one of your men hostage.
3. THE HIGHEST UP IN THE COUNTRY MAY CALL WARS WHEN PLEASED.
EXAMPLE: /ADVERT WAR U.S A/D
4. Mercenaries MUST be paid for hits or to be hired. At the minimum 500$ for a hit.
5. If someone pays for a hostage you have taken and has followed your demands you can NOT kill them just to keep the hostage or to mess around.
6. Bhopping is defined as jumping more than once on your way to a destination, jumping to try to get somewhere faster, jumping to avoid being shot at and etc. (E.G. Jumping around to avoid being shot at; Jumping around for movement benefits; Legitimate BHopping to gain movement speed.)
---- WARS ----How to start a war /advert WAR TALI A/D
How to raid someone /advert RAID US
Do not do Solo Raids they are NOT allowed
CPT+ or the highest OFFICER online can call raids
You cannot raid while they are in DB or Training/Tryouts in base you must wait until after
You have to ask the STATUS before you terror or raid.
COOLDOWNS:10 Minutes between each raid
10 Minutes between each counter raid
WARS CAN BE CALL WHENEVER
10 Minutes between each single terror. So if one Taliban calls a terror the whole taliban has to wait the timer to terror again. (Terrors are SINGLE PERSON EVENTS)
10 Minutes between each Hit
Capturing: The objective is to take all capture points. Once that is done focus on raping the enemy and forcing them to surrender.
FORCE SURRENDERING:You have to be spawn camping them real hardcore (Failing to be able to leave base for more than five minutes.
If there is only 1 person left in that faction and they are AFK
If you fail to get to any capture points for 10 minutes
Rules Of EngagementDo not fire unless fired upon
Civilians with EXPLOSIVES out are considered Taliban and are KOS
Civilians without EXPLOSIVES out are not Taliban and are not KOS
You must warn aircraft to leave your airspace unless in war against that faction unless Airspace is declared KOS before.
---- MISCELLANEOUS Rules ----Civilians or other factions outside of their base during war should not be shot but if they get caught in the crossfire that is their fault.
Any officer may call a DB even if they are not the highest rank online. If they are not in your faction don't false it. That goes to the higher ranked officers of that faction.
PTE's must have an advert for acceptance or else it is not RDM if they are killed.
If someone kills your Commanding Officer or faction member it is not your job to go and kill them as revenge or it will be counted as RDM.
RFK is not valid anymore it's either it's RDM or it's not.
Silent Raids (SRaids) Are not allowed.
Raids are attacks of another factions base, they are not to be used to just randomly kill people that are near your base.
You are not allowed to raid during another factions debriefing.